Job Description
The Arm Performance Studio team develop performance tools for mobile games developers. We are working to enable mobile developers to create faster, efficient content that will run across a range of devices. This is the chance for a highly capable software engineer to join us in the diverse world of mobile and embedded development tools, primarily focusing on testing and automation-related tasks to help improve software quality within the Arm Performance Studio team
The Develop platform groups mission is to help our customers craft creative and energy efficient Arm-Powered products, using powerful and easy to use development tools. Our mission is to build or enable tools that improve Arm system performance, productivity or time to market. We are looking for someone with excellent technical and programming skills, a good understanding of software quality principles and methodologies, and familiarity with test automation and CI.
The team is split across our Manchester and Cambridge offices, you will have the option to be based at either location, and hybrid home working is available.
Responsibilities:
As a quality engineer you are responsible for delivering a high quality performance tool that will help Android game developers reach the widest target audience by efficiently optimising their application rendering workloads.
You will be working on a variety of tasks, such as designing and automating tests for our backend framework in C++ and Python, creating test input data to verify graphical rendering capture functionality in OpenGL ES and Vulkan, and helping to shape the test and quality strategy for our products.
Required Skills and Experience
Modern C++ skills
Python, shell script or other scripting languages
Experience writing quality code; understands importance of testing, code reviews, static analysis etc.
Git or similar version control systems
"Nice to have" Skills and Experience
Experience automating the testing of front and back end technologies
Experience testing desktop-based software products on Linux, Windows and/or MacOS
Familiarity with Linux / Android development, or low-level systems programming.
Experience writing games directly to the graphics API or using a game engine is highly desirable
Software profiling and performance analysis.
OpenGL ES and/or Vulkan graphics API programming.
Degree level or have similar proven experience.
In Return
Arm is an equal opportunity employer, committed to providing an environment of mutual respect where equal opportunities are available to all applicants and colleagues. We are a diverse organization of dedicated and innovative individuals, and don’t discriminate on the basis of any characteristic.
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