Cloud Imperium is seeking an enthusiastic Systems Designer to work on its Persistent Universe at its UK studio in Manchester. You will design feature concepts and game mechanics for Star Citizen, reporting to the Lead Designer and collaborating with Creative Directors to shape the universe.
You will collaborate with other Design departments and development teams, define game rules, and document concepts for broad use.
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We are looking to fill the Star Citizen Systems Designer - Space Game Architect position at Foundry 42 Ltd. Uk in Manchester, England, United Kingdom.
The position is based in Manchester, England, United Kingdom.
This opportunity is part of our work in IT & Technology, Engineering.
The advertised compensation is 42.000 - 60.000.
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.