Cloud Imperium Games in Manchester is seeking a Technical Animator III to bridge technical innovation with creative expression. The role focuses on next-gen facial and body rigging, Maya pipeline development, cross-platform deformation systems, and in-engine implementation.
You will enable artists and animators across StarEngine-powered titles. You will collaborate with cross-functional teams to push animation pipelines, implement character interactions, transitions, and behaviours that
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For the Technical Animator: Craft Next-Gen Animation Pipelines position at Cloud Imperium Games, we are reviewing applications now.
The position is based in Manchester, England, United Kingdom.
This opportunity is part of our work in Other.
The advertised compensation is 45.000 - 65.000.
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the Technical Animator: Craft Next-Gen Animation Pipelines role in the description above.