Cloud Imperium Games Limited in Manchester is seeking a Principal Mission Designer to help build the Persistent Universe. You will lead mission design, own features and systems, collaborate with Narrative and other departments, and mentor junior designers.
Work with Subsumption tooling, shape events and missions, and contribute to the ongoing Star Citizen/Squadron 42 content. The role demands ownership, strong scripting or coding skills, and the ability to meet tight deadlines.
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This role, Lead Mission Designer – Space Sim & Narrative Architect at Cloud Imperium Games Limited, could be your next move.
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the Lead Mission Designer – Space Sim & Narrative Architect role in the description above.