Sony Interactive Entertainment is seeking a senior engineer for the Advanced Technology Group to push PlayStation graphics tooling to new heights, delivering high-quality, scalable software for a global audience.
You will own end-to-end features, work on Razor GPU capture/replay, profiling, and debugging, and collaborate with game developers and platform teams to translate requirements into robust GPU software running on modern PS hardware.
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This role, Senior GPU Tooling Engineer – Console Graphics at Game Companies, could be your next move.
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the Senior GPU Tooling Engineer – Console Graphics role in the description above.
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